East Fork

Alignment: Neutral Good
Population: Approximately 600
Wealth/Economy: Average
Holdings: Two unnammed farming thorps, one unnamed logging camp, numerous mining camps.
Demographics: 68% Human, 31% Dwarven, 1% Other

Government: Eastfork elects a Sheriff and a Justice every three years, though the elections are mostly a formality. Both positions are unpaid, and there is rarely more than one candidate

One of two communities founded in an attempt to undermine Golden Weir’s domination of the precious metals trade, Eastfork is the marginally more successful of the two. The inhabitants are virtually all miners, former miners, or somehow connected to the mines. About a third of the towns population are dwarves, and live by dwarvish law and custom: they settle their own disputes, try their own criminals, and rarely rport law-breaking to the human officials. Of course, since the dwarves tend to be much more orderly and law-abiding than the rough and ready human miners, Justice Fischler is happy to let them manage their own affairs.

Eastfork has no outer wall or physical border: homes, workshops, inns, and warehouses, are built whereever their owner can find a suitable amount of level ground. What roads there are are basically the result of decades of traffic on the routes between the buildings. A motte and bailey fort on the northeast edge of town is the largest structure in the area.

The bailey contains the home of Justice Fischler and his family, as well as Sheriff Hanzil (a bachelor). A two-story town hall is used for community meetings and communal shelter for the women and children in the event of attack; a small grainary and a communal stable also stand in the bailey. Atop the artifical hill, a fortified watchtower offers a good view of the countryside for a mile in any given direction.

East Fork

Bloodwood Ish Ish